While browsing social media I saw a post about something called The Animation Art Show, which is is an art show of animation related art from students and professionals that is auctioned at the end of the three day show for children's charities. Instantly I wanted to do something so spent a bit of time thinking about it and doodling various little idea's, decided I wanted to do it digital and print out the final result and have been using a square format a lot lately and was watching up when I decided I wanted to do young and old Carl together. So here's the process and the final.
Showing posts with label digital. Show all posts
Showing posts with label digital. Show all posts
Wednesday, September 24, 2014
Tuesday, August 12, 2014
Something Different
My love of art started with the work of Bridget Riley and it lead to an obsession with Op art and to a lesser extent impressionism, and after a long phase of only working in black and white I experimented with colour and loved how it tricked the eye, so my love of technical, Op, and minimalist art have all merged in this style I've been experimenting with.
Cosmonkey and Work Stuff
These are from a game I've been working on.
And this is my self portrait for the meet the team posts on the game dev blog and the people i've been working with on it the rest of team Haunted Planet.
And this is my self portrait for the meet the team posts on the game dev blog and the people i've been working with on it the rest of team Haunted Planet.
Saturday, March 8, 2014
Anatomy of a Concept
For the last few months I've been working on a script in between work and freelance projects, it started as just something that was fun to sketch and then I doodled a character rough that I had a eureka moment with.
This changed the concept in my head and I wanted to go back to an old idea and work it in to balance with the lighthearted nature of the idea's I was having, it would allow me to do something funny, light and a bit random with a dark side to it to add some depth. This is were a lot of stories I heard growing up and people I'd encountered would get amalgamated into the criminal element of this story.
So now I had a main character and a title, I needed a script and to think about what i wanted to do with it, and I realised that the stories I like, in mediums from film to comic, all tend to be centered around female characters, 'Ghost in the Shell', 'Alice in Wonderland', 'Sky Doll', 'Winters Bone' and so on.
This realisation wasn't a surprise to me, I was raised by three women and a lot of the important figures in my life that have taught and helped me along the way have been women. The story was fun to plan out and is in a rough form for now, and Creator Owned Day was coming up so I decided to do a preview image of the main character, she's a lot of fun to draw and her design is one that has evolved, the cartoonish look is toned down she's a smart beautiful lady with a huge amount of hair and a love of punk/industrial music. Here's the process of the drawing followed by the final preview image.
This changed the concept in my head and I wanted to go back to an old idea and work it in to balance with the lighthearted nature of the idea's I was having, it would allow me to do something funny, light and a bit random with a dark side to it to add some depth. This is were a lot of stories I heard growing up and people I'd encountered would get amalgamated into the criminal element of this story.
So now I had a main character and a title, I needed a script and to think about what i wanted to do with it, and I realised that the stories I like, in mediums from film to comic, all tend to be centered around female characters, 'Ghost in the Shell', 'Alice in Wonderland', 'Sky Doll', 'Winters Bone' and so on.
This realisation wasn't a surprise to me, I was raised by three women and a lot of the important figures in my life that have taught and helped me along the way have been women. The story was fun to plan out and is in a rough form for now, and Creator Owned Day was coming up so I decided to do a preview image of the main character, she's a lot of fun to draw and her design is one that has evolved, the cartoonish look is toned down she's a smart beautiful lady with a huge amount of hair and a love of punk/industrial music. Here's the process of the drawing followed by the final preview image.
Labels:
character design,
design,
digital,
digital art,
digital colour,
Inking,
photoshop,
preview,
process,
script,
sketch
Friday, February 14, 2014
Saturday, February 1, 2014
Kid's Game/App
The home screen and one of the overlay screen for when a character is selected. This is a kids game by Haunted Planet Studios, puzzles and stories told via comic panels and a sandbox mode to take photo’s with the characters.
Labels:
art,
digital,
ghost,
graphic design,
home screen,
kid's app,
menu,
UI,
user interface,
vampire
Character Concepts
Character concepts from a project I'm working on this is fun as it's stepping out of my comfort zone and doing fantasy characters.
Saturday, August 10, 2013
Fatale Cover Mock Up
Been loving Fatale by Ed Brubaker and Sean Philips, and this happened started as a doodle of something else and it just turned into this.
Monday, April 29, 2013
DJ Goldy and Mister Critical - Muted in Wonderland
This was a lot of fun as I'm a fan of 'Adventure Time' when I started on this I was told something like the cartoon with the boy and dog for style and it had no title, and I suggested a few things, and 'Muted in Wonderland' got a positive response and the first thing that came into my head was the two DJ's in a field with some hills and icy mountains in the background, and have the characters in muted colours while the background was bright and vibrant and this was the end result.
Then I was asked to add some craziness and odd creatures to it, so I did.
Then I was asked to add some craziness and odd creatures to it, so I did.
Ricki Rawness Space Raps Cover Art
For Ricki Rawness - Space Raps, which will be released as a series of 4 EP's, decided to go for something i had never tried before, a quadriptych and this happened, for influence i wanted something in the 2001 vein to begin with and get odder as it progresses across, and here's a look at the four parts as standalone pieces.
Sunday, January 29, 2012
Domino iPod doodle
Here's a few pics of a redo of a Josh Howard style Domino sketch I'm having fun with adobe ideas and drawing with a stylus/my finger it's like being 5 again. Firstly the final piece and then a montage of it without a background some detail close ups, and some work in progress screenshots.
Labels:
digital,
digital colour sketches,
Domino,
iPod doodle
Thursday, January 19, 2012
ipod doodles
a couple of doodles done on an ipod spiderman and roadrunner, so now i can work on stuff while on the bus:
and also a quick little piece of typography a quote from jean luc godard:
and also a quick little piece of typography a quote from jean luc godard:
Movie Quiz Graphics
Here's some graphics from a game i worked on, first up is a home screen that didn't make it into the final game, the company already had one designed:
and here's some alternate designs for the end of the game screen done in the style of different movie logo's:
the posters game type was alot of work 200 questions where the posters had to have the title removed from them, the one that i was happiest with is Scindlers list it was a chaellenge to remove the title and leave the image not looking mangled:
and the final two are the keypad i designed to take the place of the default apple one, went for a retro style to it and made it look like a typewriter, here's an ingame screenshot and a WIP of the keypad:
and here's some alternate designs for the end of the game screen done in the style of different movie logo's:
the posters game type was alot of work 200 questions where the posters had to have the title removed from them, the one that i was happiest with is Scindlers list it was a chaellenge to remove the title and leave the image not looking mangled:
and the final two are the keypad i designed to take the place of the default apple one, went for a retro style to it and made it look like a typewriter, here's an ingame screenshot and a WIP of the keypad:
Saturday, December 17, 2011
Sunday, December 4, 2011
Thursday, May 27, 2010
Subscribe to:
Posts (Atom)


.png)
.jpg)
.jpg)
.png)














.png)























