While browsing social media I saw a post about something called The Animation Art Show, which is is an art show of animation related art from students and professionals that is auctioned at the end of the three day show for children's charities. Instantly I wanted to do something so spent a bit of time thinking about it and doodling various little idea's, decided I wanted to do it digital and print out the final result and have been using a square format a lot lately and was watching up when I decided I wanted to do young and old Carl together. So here's the process and the final.
Wednesday, September 24, 2014
Tuesday, August 12, 2014
Something Different
My love of art started with the work of Bridget Riley and it lead to an obsession with Op art and to a lesser extent impressionism, and after a long phase of only working in black and white I experimented with colour and loved how it tricked the eye, so my love of technical, Op, and minimalist art have all merged in this style I've been experimenting with.
Cosmonkey and Work Stuff
These are from a game I've been working on.
And this is my self portrait for the meet the team posts on the game dev blog and the people i've been working with on it the rest of team Haunted Planet.
And this is my self portrait for the meet the team posts on the game dev blog and the people i've been working with on it the rest of team Haunted Planet.
Art Dump
Labels:
art,
batgirl,
dialm for murder,
flash,
grace kelly,
hellboy,
hitchcock,
judge dredd,
pencil,
photoshop,
princess mononoke,
psychonauts,
razputin,
seconds,
sketch,
tank girl
Saturday, March 8, 2014
Anatomy of a Concept
For the last few months I've been working on a script in between work and freelance projects, it started as just something that was fun to sketch and then I doodled a character rough that I had a eureka moment with.
This changed the concept in my head and I wanted to go back to an old idea and work it in to balance with the lighthearted nature of the idea's I was having, it would allow me to do something funny, light and a bit random with a dark side to it to add some depth. This is were a lot of stories I heard growing up and people I'd encountered would get amalgamated into the criminal element of this story.
So now I had a main character and a title, I needed a script and to think about what i wanted to do with it, and I realised that the stories I like, in mediums from film to comic, all tend to be centered around female characters, 'Ghost in the Shell', 'Alice in Wonderland', 'Sky Doll', 'Winters Bone' and so on.
This realisation wasn't a surprise to me, I was raised by three women and a lot of the important figures in my life that have taught and helped me along the way have been women. The story was fun to plan out and is in a rough form for now, and Creator Owned Day was coming up so I decided to do a preview image of the main character, she's a lot of fun to draw and her design is one that has evolved, the cartoonish look is toned down she's a smart beautiful lady with a huge amount of hair and a love of punk/industrial music. Here's the process of the drawing followed by the final preview image.
This changed the concept in my head and I wanted to go back to an old idea and work it in to balance with the lighthearted nature of the idea's I was having, it would allow me to do something funny, light and a bit random with a dark side to it to add some depth. This is were a lot of stories I heard growing up and people I'd encountered would get amalgamated into the criminal element of this story.
So now I had a main character and a title, I needed a script and to think about what i wanted to do with it, and I realised that the stories I like, in mediums from film to comic, all tend to be centered around female characters, 'Ghost in the Shell', 'Alice in Wonderland', 'Sky Doll', 'Winters Bone' and so on.
This realisation wasn't a surprise to me, I was raised by three women and a lot of the important figures in my life that have taught and helped me along the way have been women. The story was fun to plan out and is in a rough form for now, and Creator Owned Day was coming up so I decided to do a preview image of the main character, she's a lot of fun to draw and her design is one that has evolved, the cartoonish look is toned down she's a smart beautiful lady with a huge amount of hair and a love of punk/industrial music. Here's the process of the drawing followed by the final preview image.
Labels:
character design,
design,
digital,
digital art,
digital colour,
Inking,
photoshop,
preview,
process,
script,
sketch
Friday, March 7, 2014
Sketch Dump
Labels:
alice in wonderland,
copic,
ghost in the shell,
gravity falls,
ink,
invader zim,
kusanagi,
major,
maleficent,
marvel,
moon knight,
motoko,
pencil,
red son,
sketches,
supergirl,
totoro,
wendy
Friday, February 14, 2014
Saturday, February 1, 2014
Treasure Hunt App
Redesigned the UI for an in progress app to give it a more current visual style, I’m a fan of flat design and wanted to do this for a long time.
Labels:
android,
App,
app design,
flat,
flat design,
graphic,
graphic design,
ios,
UI
Subscribe to:
Posts (Atom)